![]() |
racecar_gazebo package from platooning-f1tenth repoackermann_cmd_mux computer_vision f110_rrt_star map_server2 mpc multi_object_tracking_lidar particle_filter pure_pursuit race racecar rl rtreach racecar_control racecar_description racecar_gazebo |
ROS Distro
|
Package Summary
Tags | No category tags. |
Version | 0.0.0 |
License | MIT |
Build type | CATKIN |
Use | RECOMMENDED |
Repository Summary
Description | F1Tenth Simulation Code: Platooning, Computer Vision, Reinforcement Learning, Path Planning |
Checkout URI | https://github.com/pmusau17/platooning-f1tenth.git |
VCS Type | git |
VCS Version | noetic-port |
Last Updated | 2022-05-20 |
Dev Status | UNKNOWN |
Released | UNRELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Package Description
Additional Links
Maintainers
- Patrick Musau
Authors
Racecar Gazebo
This folder contains the launch files, world files, and other material needed to create the vehicle’s environment. This package contains three important nodes.
-
kill_simulation:
- Some of the experiments that we run require a timeout. For example, when testing the efficacy of a reinforcement learning policy, we run 100 experiments of 60 seconds each across several different racetracks. This allows the simulation to terminate after a fixed period.
-
spawn_cone_simulation
- Navigation in the presence of static obstacles is also an interesting reseearch problem. The spawn cone script allows for the random assignment of a configurable number cones within the racetrack environment. This can be done in two main ways. The first strategy uses a file containing the free points within the racetrack envrionment to randomly allocate cones. The second strategy allows for cones to spawned in fixed locations. This can be done by tailoring the spawn code file to your needs.
-
gazebo_odometry
- This file uses the ground truth state information from gazebo to be transmitted as an odometry message. This allows those who are working on localization techniques to test the efficacy of their methods.
Package Dependencies
System Dependencies
Dependant Packages
Launch files
- launch/dynamic_box.launch
-
- box_name
- init_pose
- launch/dynamic_box_odometry.launch
-
- box_name
- launch/many_car.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- racecar3_pose [default: -x -1.5 -y 0.05 -z 0.05]
- launch/racecar.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_version [default: racecar-v2]
- launch/racecar_ar.launch
- launch/racecar_parking_1.launch
- launch/racecar_tunnel.launch
- launch/racecar_walker.launch
- launch/single_car.launch
-
- car_name
- init_pose
- launch/two_car.launch
-
- world_name [default: racecar]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- gui [default: true]
- run_camera [default: false]
Messages
Services
Plugins
Recent questions tagged racecar_gazebo at Robotics Stack Exchange
![]() |
racecar_gazebo package from platooning-f1tenth repoackermann_cmd_mux computer_vision f110_rrt_star map_server2 mpc multi_object_tracking_lidar particle_filter pure_pursuit race racecar rl rtreach racecar_control racecar_description racecar_gazebo |
ROS Distro
|
Package Summary
Tags | No category tags. |
Version | 0.0.0 |
License | MIT |
Build type | CATKIN |
Use | RECOMMENDED |
Repository Summary
Description | F1Tenth Simulation Code: Platooning, Computer Vision, Reinforcement Learning, Path Planning |
Checkout URI | https://github.com/pmusau17/platooning-f1tenth.git |
VCS Type | git |
VCS Version | noetic-port |
Last Updated | 2022-05-20 |
Dev Status | UNKNOWN |
Released | UNRELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Package Description
Additional Links
Maintainers
- Patrick Musau
Authors
Racecar Gazebo
This folder contains the launch files, world files, and other material needed to create the vehicle’s environment. This package contains three important nodes.
-
kill_simulation:
- Some of the experiments that we run require a timeout. For example, when testing the efficacy of a reinforcement learning policy, we run 100 experiments of 60 seconds each across several different racetracks. This allows the simulation to terminate after a fixed period.
-
spawn_cone_simulation
- Navigation in the presence of static obstacles is also an interesting reseearch problem. The spawn cone script allows for the random assignment of a configurable number cones within the racetrack environment. This can be done in two main ways. The first strategy uses a file containing the free points within the racetrack envrionment to randomly allocate cones. The second strategy allows for cones to spawned in fixed locations. This can be done by tailoring the spawn code file to your needs.
-
gazebo_odometry
- This file uses the ground truth state information from gazebo to be transmitted as an odometry message. This allows those who are working on localization techniques to test the efficacy of their methods.
Package Dependencies
System Dependencies
Dependant Packages
Launch files
- launch/dynamic_box.launch
-
- box_name
- init_pose
- launch/dynamic_box_odometry.launch
-
- box_name
- launch/many_car.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- racecar3_pose [default: -x -1.5 -y 0.05 -z 0.05]
- launch/racecar.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_version [default: racecar-v2]
- launch/racecar_ar.launch
- launch/racecar_parking_1.launch
- launch/racecar_tunnel.launch
- launch/racecar_walker.launch
- launch/single_car.launch
-
- car_name
- init_pose
- launch/two_car.launch
-
- world_name [default: racecar]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- gui [default: true]
- run_camera [default: false]
Messages
Services
Plugins
Recent questions tagged racecar_gazebo at Robotics Stack Exchange
![]() |
racecar_gazebo package from platooning-f1tenth repoackermann_cmd_mux computer_vision f110_rrt_star map_server2 mpc multi_object_tracking_lidar particle_filter pure_pursuit race racecar rl rtreach racecar_control racecar_description racecar_gazebo |
ROS Distro
|
Package Summary
Tags | No category tags. |
Version | 0.0.0 |
License | MIT |
Build type | CATKIN |
Use | RECOMMENDED |
Repository Summary
Description | F1Tenth Simulation Code: Platooning, Computer Vision, Reinforcement Learning, Path Planning |
Checkout URI | https://github.com/pmusau17/platooning-f1tenth.git |
VCS Type | git |
VCS Version | noetic-port |
Last Updated | 2022-05-20 |
Dev Status | UNKNOWN |
Released | UNRELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Package Description
Additional Links
Maintainers
- Patrick Musau
Authors
Racecar Gazebo
This folder contains the launch files, world files, and other material needed to create the vehicle’s environment. This package contains three important nodes.
-
kill_simulation:
- Some of the experiments that we run require a timeout. For example, when testing the efficacy of a reinforcement learning policy, we run 100 experiments of 60 seconds each across several different racetracks. This allows the simulation to terminate after a fixed period.
-
spawn_cone_simulation
- Navigation in the presence of static obstacles is also an interesting reseearch problem. The spawn cone script allows for the random assignment of a configurable number cones within the racetrack environment. This can be done in two main ways. The first strategy uses a file containing the free points within the racetrack envrionment to randomly allocate cones. The second strategy allows for cones to spawned in fixed locations. This can be done by tailoring the spawn code file to your needs.
-
gazebo_odometry
- This file uses the ground truth state information from gazebo to be transmitted as an odometry message. This allows those who are working on localization techniques to test the efficacy of their methods.
Package Dependencies
System Dependencies
Dependant Packages
Launch files
- launch/dynamic_box.launch
-
- box_name
- init_pose
- launch/dynamic_box_odometry.launch
-
- box_name
- launch/many_car.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- racecar3_pose [default: -x -1.5 -y 0.05 -z 0.05]
- launch/racecar.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_version [default: racecar-v2]
- launch/racecar_ar.launch
- launch/racecar_parking_1.launch
- launch/racecar_tunnel.launch
- launch/racecar_walker.launch
- launch/single_car.launch
-
- car_name
- init_pose
- launch/two_car.launch
-
- world_name [default: racecar]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- gui [default: true]
- run_camera [default: false]
Messages
Services
Plugins
Recent questions tagged racecar_gazebo at Robotics Stack Exchange
![]() |
racecar_gazebo package from platooning-f1tenth repoackermann_cmd_mux computer_vision f110_rrt_star map_server2 mpc multi_object_tracking_lidar particle_filter pure_pursuit race racecar rl rtreach racecar_control racecar_description racecar_gazebo |
ROS Distro
|
Package Summary
Tags | No category tags. |
Version | 0.0.0 |
License | MIT |
Build type | CATKIN |
Use | RECOMMENDED |
Repository Summary
Description | F1Tenth Simulation Code: Platooning, Computer Vision, Reinforcement Learning, Path Planning |
Checkout URI | https://github.com/pmusau17/platooning-f1tenth.git |
VCS Type | git |
VCS Version | noetic-port |
Last Updated | 2022-05-20 |
Dev Status | UNKNOWN |
Released | UNRELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Package Description
Additional Links
Maintainers
- Patrick Musau
Authors
Racecar Gazebo
This folder contains the launch files, world files, and other material needed to create the vehicle’s environment. This package contains three important nodes.
-
kill_simulation:
- Some of the experiments that we run require a timeout. For example, when testing the efficacy of a reinforcement learning policy, we run 100 experiments of 60 seconds each across several different racetracks. This allows the simulation to terminate after a fixed period.
-
spawn_cone_simulation
- Navigation in the presence of static obstacles is also an interesting reseearch problem. The spawn cone script allows for the random assignment of a configurable number cones within the racetrack environment. This can be done in two main ways. The first strategy uses a file containing the free points within the racetrack envrionment to randomly allocate cones. The second strategy allows for cones to spawned in fixed locations. This can be done by tailoring the spawn code file to your needs.
-
gazebo_odometry
- This file uses the ground truth state information from gazebo to be transmitted as an odometry message. This allows those who are working on localization techniques to test the efficacy of their methods.
Package Dependencies
System Dependencies
Dependant Packages
Launch files
- launch/dynamic_box.launch
-
- box_name
- init_pose
- launch/dynamic_box_odometry.launch
-
- box_name
- launch/many_car.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- racecar3_pose [default: -x -1.5 -y 0.05 -z 0.05]
- launch/racecar.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_version [default: racecar-v2]
- launch/racecar_ar.launch
- launch/racecar_parking_1.launch
- launch/racecar_tunnel.launch
- launch/racecar_walker.launch
- launch/single_car.launch
-
- car_name
- init_pose
- launch/two_car.launch
-
- world_name [default: racecar]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- gui [default: true]
- run_camera [default: false]
Messages
Services
Plugins
Recent questions tagged racecar_gazebo at Robotics Stack Exchange
![]() |
racecar_gazebo package from platooning-f1tenth repoackermann_cmd_mux computer_vision f110_rrt_star map_server2 mpc multi_object_tracking_lidar particle_filter pure_pursuit race racecar rl rtreach racecar_control racecar_description racecar_gazebo |
ROS Distro
|
Package Summary
Tags | No category tags. |
Version | 0.0.0 |
License | MIT |
Build type | CATKIN |
Use | RECOMMENDED |
Repository Summary
Description | F1Tenth Simulation Code: Platooning, Computer Vision, Reinforcement Learning, Path Planning |
Checkout URI | https://github.com/pmusau17/platooning-f1tenth.git |
VCS Type | git |
VCS Version | noetic-port |
Last Updated | 2022-05-20 |
Dev Status | UNKNOWN |
Released | UNRELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Package Description
Additional Links
Maintainers
- Patrick Musau
Authors
Racecar Gazebo
This folder contains the launch files, world files, and other material needed to create the vehicle’s environment. This package contains three important nodes.
-
kill_simulation:
- Some of the experiments that we run require a timeout. For example, when testing the efficacy of a reinforcement learning policy, we run 100 experiments of 60 seconds each across several different racetracks. This allows the simulation to terminate after a fixed period.
-
spawn_cone_simulation
- Navigation in the presence of static obstacles is also an interesting reseearch problem. The spawn cone script allows for the random assignment of a configurable number cones within the racetrack environment. This can be done in two main ways. The first strategy uses a file containing the free points within the racetrack envrionment to randomly allocate cones. The second strategy allows for cones to spawned in fixed locations. This can be done by tailoring the spawn code file to your needs.
-
gazebo_odometry
- This file uses the ground truth state information from gazebo to be transmitted as an odometry message. This allows those who are working on localization techniques to test the efficacy of their methods.
Package Dependencies
System Dependencies
Dependant Packages
Launch files
- launch/dynamic_box.launch
-
- box_name
- init_pose
- launch/dynamic_box_odometry.launch
-
- box_name
- launch/many_car.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- racecar3_pose [default: -x -1.5 -y 0.05 -z 0.05]
- launch/racecar.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_version [default: racecar-v2]
- launch/racecar_ar.launch
- launch/racecar_parking_1.launch
- launch/racecar_tunnel.launch
- launch/racecar_walker.launch
- launch/single_car.launch
-
- car_name
- init_pose
- launch/two_car.launch
-
- world_name [default: racecar]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- gui [default: true]
- run_camera [default: false]
Messages
Services
Plugins
Recent questions tagged racecar_gazebo at Robotics Stack Exchange
![]() |
racecar_gazebo package from platooning-f1tenth repoackermann_cmd_mux computer_vision f110_rrt_star map_server2 mpc multi_object_tracking_lidar particle_filter pure_pursuit race racecar rl rtreach racecar_control racecar_description racecar_gazebo |
ROS Distro
|
Package Summary
Tags | No category tags. |
Version | 0.0.0 |
License | MIT |
Build type | CATKIN |
Use | RECOMMENDED |
Repository Summary
Description | F1Tenth Simulation Code: Platooning, Computer Vision, Reinforcement Learning, Path Planning |
Checkout URI | https://github.com/pmusau17/platooning-f1tenth.git |
VCS Type | git |
VCS Version | noetic-port |
Last Updated | 2022-05-20 |
Dev Status | UNKNOWN |
Released | UNRELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Package Description
Additional Links
Maintainers
- Patrick Musau
Authors
Racecar Gazebo
This folder contains the launch files, world files, and other material needed to create the vehicle’s environment. This package contains three important nodes.
-
kill_simulation:
- Some of the experiments that we run require a timeout. For example, when testing the efficacy of a reinforcement learning policy, we run 100 experiments of 60 seconds each across several different racetracks. This allows the simulation to terminate after a fixed period.
-
spawn_cone_simulation
- Navigation in the presence of static obstacles is also an interesting reseearch problem. The spawn cone script allows for the random assignment of a configurable number cones within the racetrack environment. This can be done in two main ways. The first strategy uses a file containing the free points within the racetrack envrionment to randomly allocate cones. The second strategy allows for cones to spawned in fixed locations. This can be done by tailoring the spawn code file to your needs.
-
gazebo_odometry
- This file uses the ground truth state information from gazebo to be transmitted as an odometry message. This allows those who are working on localization techniques to test the efficacy of their methods.
Package Dependencies
System Dependencies
Dependant Packages
Launch files
- launch/dynamic_box.launch
-
- box_name
- init_pose
- launch/dynamic_box_odometry.launch
-
- box_name
- launch/many_car.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- racecar3_pose [default: -x -1.5 -y 0.05 -z 0.05]
- launch/racecar.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_version [default: racecar-v2]
- launch/racecar_ar.launch
- launch/racecar_parking_1.launch
- launch/racecar_tunnel.launch
- launch/racecar_walker.launch
- launch/single_car.launch
-
- car_name
- init_pose
- launch/two_car.launch
-
- world_name [default: racecar]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- gui [default: true]
- run_camera [default: false]
Messages
Services
Plugins
Recent questions tagged racecar_gazebo at Robotics Stack Exchange
![]() |
racecar_gazebo package from platooning-f1tenth repoackermann_cmd_mux computer_vision f110_rrt_star map_server2 mpc multi_object_tracking_lidar particle_filter pure_pursuit race racecar rl rtreach racecar_control racecar_description racecar_gazebo |
ROS Distro
|
Package Summary
Tags | No category tags. |
Version | 0.0.0 |
License | MIT |
Build type | CATKIN |
Use | RECOMMENDED |
Repository Summary
Description | F1Tenth Simulation Code: Platooning, Computer Vision, Reinforcement Learning, Path Planning |
Checkout URI | https://github.com/pmusau17/platooning-f1tenth.git |
VCS Type | git |
VCS Version | noetic-port |
Last Updated | 2022-05-20 |
Dev Status | UNKNOWN |
Released | UNRELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Package Description
Additional Links
Maintainers
- Patrick Musau
Authors
Racecar Gazebo
This folder contains the launch files, world files, and other material needed to create the vehicle’s environment. This package contains three important nodes.
-
kill_simulation:
- Some of the experiments that we run require a timeout. For example, when testing the efficacy of a reinforcement learning policy, we run 100 experiments of 60 seconds each across several different racetracks. This allows the simulation to terminate after a fixed period.
-
spawn_cone_simulation
- Navigation in the presence of static obstacles is also an interesting reseearch problem. The spawn cone script allows for the random assignment of a configurable number cones within the racetrack environment. This can be done in two main ways. The first strategy uses a file containing the free points within the racetrack envrionment to randomly allocate cones. The second strategy allows for cones to spawned in fixed locations. This can be done by tailoring the spawn code file to your needs.
-
gazebo_odometry
- This file uses the ground truth state information from gazebo to be transmitted as an odometry message. This allows those who are working on localization techniques to test the efficacy of their methods.
Package Dependencies
System Dependencies
Dependant Packages
Launch files
- launch/dynamic_box.launch
-
- box_name
- init_pose
- launch/dynamic_box_odometry.launch
-
- box_name
- launch/many_car.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- racecar3_pose [default: -x -1.5 -y 0.05 -z 0.05]
- launch/racecar.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_version [default: racecar-v2]
- launch/racecar_ar.launch
- launch/racecar_parking_1.launch
- launch/racecar_tunnel.launch
- launch/racecar_walker.launch
- launch/single_car.launch
-
- car_name
- init_pose
- launch/two_car.launch
-
- world_name [default: racecar]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- gui [default: true]
- run_camera [default: false]
Messages
Services
Plugins
Recent questions tagged racecar_gazebo at Robotics Stack Exchange
![]() |
racecar_gazebo package from platooning-f1tenth repoackermann_cmd_mux computer_vision f110_rrt_star map_server2 mpc multi_object_tracking_lidar particle_filter pure_pursuit race racecar rl rtreach racecar_control racecar_description racecar_gazebo |
ROS Distro
|
Package Summary
Tags | No category tags. |
Version | 0.0.0 |
License | MIT |
Build type | CATKIN |
Use | RECOMMENDED |
Repository Summary
Description | F1Tenth Simulation Code: Platooning, Computer Vision, Reinforcement Learning, Path Planning |
Checkout URI | https://github.com/pmusau17/platooning-f1tenth.git |
VCS Type | git |
VCS Version | noetic-port |
Last Updated | 2022-05-20 |
Dev Status | UNKNOWN |
Released | UNRELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Package Description
Additional Links
Maintainers
- Patrick Musau
Authors
Racecar Gazebo
This folder contains the launch files, world files, and other material needed to create the vehicle’s environment. This package contains three important nodes.
-
kill_simulation:
- Some of the experiments that we run require a timeout. For example, when testing the efficacy of a reinforcement learning policy, we run 100 experiments of 60 seconds each across several different racetracks. This allows the simulation to terminate after a fixed period.
-
spawn_cone_simulation
- Navigation in the presence of static obstacles is also an interesting reseearch problem. The spawn cone script allows for the random assignment of a configurable number cones within the racetrack environment. This can be done in two main ways. The first strategy uses a file containing the free points within the racetrack envrionment to randomly allocate cones. The second strategy allows for cones to spawned in fixed locations. This can be done by tailoring the spawn code file to your needs.
-
gazebo_odometry
- This file uses the ground truth state information from gazebo to be transmitted as an odometry message. This allows those who are working on localization techniques to test the efficacy of their methods.
Package Dependencies
System Dependencies
Dependant Packages
Launch files
- launch/dynamic_box.launch
-
- box_name
- init_pose
- launch/dynamic_box_odometry.launch
-
- box_name
- launch/many_car.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- racecar3_pose [default: -x -1.5 -y 0.05 -z 0.05]
- launch/racecar.launch
-
- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_version [default: racecar-v2]
- launch/racecar_ar.launch
- launch/racecar_parking_1.launch
- launch/racecar_tunnel.launch
- launch/racecar_walker.launch
- launch/single_car.launch
-
- car_name
- init_pose
- launch/two_car.launch
-
- world_name [default: racecar]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- gui [default: true]
- run_camera [default: false]
Messages
Services
Plugins
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racecar_gazebo package from platooning-f1tenth repoackermann_cmd_mux computer_vision f110_rrt_star map_server2 mpc multi_object_tracking_lidar particle_filter pure_pursuit race racecar rl rtreach racecar_control racecar_description racecar_gazebo |
ROS Distro
|
Package Summary
Tags | No category tags. |
Version | 0.0.0 |
License | MIT |
Build type | CATKIN |
Use | RECOMMENDED |
Repository Summary
Description | F1Tenth Simulation Code: Platooning, Computer Vision, Reinforcement Learning, Path Planning |
Checkout URI | https://github.com/pmusau17/platooning-f1tenth.git |
VCS Type | git |
VCS Version | noetic-port |
Last Updated | 2022-05-20 |
Dev Status | UNKNOWN |
Released | UNRELEASED |
Tags | No category tags. |
Contributing |
Help Wanted (-)
Good First Issues (-) Pull Requests to Review (-) |
Package Description
Additional Links
Maintainers
- Patrick Musau
Authors
Racecar Gazebo
This folder contains the launch files, world files, and other material needed to create the vehicle’s environment. This package contains three important nodes.
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kill_simulation:
- Some of the experiments that we run require a timeout. For example, when testing the efficacy of a reinforcement learning policy, we run 100 experiments of 60 seconds each across several different racetracks. This allows the simulation to terminate after a fixed period.
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spawn_cone_simulation
- Navigation in the presence of static obstacles is also an interesting reseearch problem. The spawn cone script allows for the random assignment of a configurable number cones within the racetrack environment. This can be done in two main ways. The first strategy uses a file containing the free points within the racetrack envrionment to randomly allocate cones. The second strategy allows for cones to spawned in fixed locations. This can be done by tailoring the spawn code file to your needs.
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gazebo_odometry
- This file uses the ground truth state information from gazebo to be transmitted as an odometry message. This allows those who are working on localization techniques to test the efficacy of their methods.
Package Dependencies
System Dependencies
Dependant Packages
Launch files
- launch/dynamic_box.launch
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- box_name
- init_pose
- launch/dynamic_box_odometry.launch
-
- box_name
- launch/many_car.launch
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- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- racecar3_pose [default: -x -1.5 -y 0.05 -z 0.05]
- launch/racecar.launch
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- world_name [default: racecar]
- gui [default: true]
- run_camera [default: false]
- racecar_version [default: racecar-v2]
- launch/racecar_ar.launch
- launch/racecar_parking_1.launch
- launch/racecar_tunnel.launch
- launch/racecar_walker.launch
- launch/single_car.launch
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- car_name
- init_pose
- launch/two_car.launch
-
- world_name [default: racecar]
- racecar_pose [default: -x 1.5 -y 0.05 -z 0.05]
- racecar2_pose [default: -x 3.5 -y 1.05 -z 0.05]
- gui [default: true]
- run_camera [default: false]